|
Magic
The world of Fa’Diel is blessed with Mana Energy. It is known as Magic and
can be divided into eight Elemental Spirits:
- Undine: The Elemental Spirit of Water
- Salamander: The Elemental Spirit of Fire
- Jinn: The Elemental Spirit of Wind
- Gnome: The Elemental Spirit of Earth
- Aura: The Elemental Spirit of Gold
- Dryad: The Elemental Spirit of Nature
- Wisp: The Elemental Spirit of Light
- Shade: The Elemental Spirit of Darkness
Elemental Spirits can be found everywhere in the world of Fa’Diel, but
only in remote places, far into the land. Moreover, all the spirits are
not present into all the lands: each land has its own spirits.
In order to get the help of the Spirits and be able to cast magical
spells, you’ll have to catch them (you CAN buy some magical instruments
in town, but they’re definitely less powerful than the one you may build
by yourself. In the same time, they can be nice to have if you do not
have materials or the place to make instruments, but they will quickly
prove useless since you’ll have the atelier). But it is not that easy:
spirits are very often far from you in the screen and will leave at once
if you get closer of them. In order to have a chance to get them, you’ll
need magical instruments (see equipment section).
When meeting a spirit, you’ll have the possibility to play music for it.
Depending on which instruments you chose and which tune you decided to
play, the spirit will like your music or not. If it likes it, he will get
closer to you slowly or quickly (it depends on how much it likes it). On
the other hand, if he doesn’t like it, he won’t get close at all; he may
even get farer from you. It doesn’t really matter, since you can change
your tune and instruments if the spirit doesn’t like what you’re playing.
When the Spirit will be close enough, stop playing and rush to it,
pressing the X button in order to catch him. When you catch a spirit,
it’ll leave Elemental Coins that will prove useful for smith and magical
instruments. Trying to catch spirits will require patience, but it is
definitely useful if you want powerful magical spells. The only problem
is that you won’t be able to catch more than one spirit each time (they
disappear after you stop playing music).
It exist four types of instruments: Flute, Marimba, Drum and Harp. The
type of instrument you’ll choose affect the range of the spell, from
random to surrounding area. In your atelier, when you’ll have it (it
requires to have done the mission “Enchanted Instruments 101”), in order
to make magical instruments, you’ll have to choose three things: the type
of instrument, the material of the instrument and the Elemental Coin. The
material is very important since it will determine the power of the
spell. Instruments may be made of metal or others material, but the wood
is the best material (it exists many type of woods and the most powerful
can only be found on enemies). Once you will have chosen these different
parameters, you’ll obtain a magical instrument. You just have to place it
on your character to may be able to use it. (NB: it is impossible to
equip more than four instruments/moves in the same time)
Magic is only offensive in Seiken Densetsu IV, that’s why it can only be
used during battles. Since it may be powerful and nice to use, magic
requires time to be used, and your character is completely defenceless
during this time, leaving the possibility to the enemy to get close to
you and attack. What’s more is that if you’re interrupted during a spell
by an enemy attack, your spell will be stopped.
-this section was provided by Wilhelm |